I'm starting to use this trying to derotate low SNR Saturn SER files. My understanding is that you create an image from a video stack with AS!3 as per usual, measure a feature on the planet then derotate the video streams (let's say 3min SER) and create a new SER output from winjupos.
My question is do I create the still picture from the first (3min SER) or from the joint 3 files (9min SER)?
AS!3 will automatically sort the frames in quality order prior to stack so I will end up in the first 25% with a mix of the 3 videos that have frames already rotated if I use the whole 9min in one file.
My thinking is that for the reference image in Winjupos you'd want something that is not already blurred right?
There are two ways to derotate in WinJupos, either by image or using the video. Image derotation is the easiest (if you are on an EQ mount), video derotation is the best way if you are on an alt/az mount.
For image derotation, you stack and sharpen the image from the video in AS!3 and Registax, perform the "Image Measurement" steps on each image, then use the "Image derotation" steps in the "Tools" menu. This just derotates the images, putting the features on top of each other and so improving the final image.
For video derotation, you need to select the best frame from your raw video, do the "Image measurement" step as before, then use this as the reference frame for the video in the "Derotation of video streams" in the Tools menu. WJ will then derotate every frame in the video (both planetary rotation and field rotation if you ask it to do so), creating another video which you then put into AS!3 for stacking. This is far more time consuming than image derotation.
Have been using WinJupos for several years and I never de-rotate videos.
Simply stack your frames in AS3 but only take videos long enough which do not cause rotational issues. e.g. for me it's about 100 seconds for Jupiter and 120 seconds for Mars.
Then stack as per normal in AS3, do the image measurement in WJ - if you like you can de-rotate several images in WJ for individual R,G,B channels or several colour channels - then if mono, process your individual de-roated R, G, B, files, do image measurements again of these in WJ, and finally combine in WJ which will de-rotate and combine them into an RGB or LRGB.
WJ is a very powerful tool which has allowed amateur imagers to start processing at a professional level - recently Chris Go was live on YouTube and the Hubble guys are going to get him to process some of their planetary images with WJ as he can get more details out of the raw hubble data on Saturn than they can!
Simply stack your frames in AS3 but only take videos long enough which do not cause rotational issues. e.g. for me it's about 100 seconds for Jupiter and 120 seconds for Mars.
That's pretty short in time. How many frames do you get in 100s on Jupiter and 120s on Mars?
Quote:
Originally Posted by John K
Then stack as per normal in AS3, do the image measurement in WJ - if you like you can de-rotate several images in WJ for individual R,G,B channels or several colour channels - then if mono, process your individual de-roated R, G, B, files, do image measurements again of these in WJ, and finally combine in WJ which will de-rotate and combine them into an RGB or LRGB.
Thanks for the explanation. Taking notes. I will try that next.
I attached a file I joined (3x3min in PIPP) to make one SER derotated stream of Mars in WinJUPOS. There is an obvious line due to the process although the overall details are better than the one 3min stream stacked.
I attached a file I joined (3x3min in PIPP) to make one SER derotated stream of Mars in WinJUPOS. There is an obvious line due to the process although the overall details are better than the one 3min stream stacked.
If your videos aren't continuous (ie the next recording started directly after the previous one finished), then you shouldn't use the video derotation method, it's far better to create separate images from each video then use the Image derotate method.
It's only recently that I've started using WJ to derotate videos, since I use an alt/az mount the image derotate method is far more problematic due to slight misalignment of the images caused by the field rotation.
If your videos aren't continuous (ie the next recording started directly after the previous one finished), then you shouldn't use the video derotation method, it's far better to create separate images from each video then use the Image derotate method.
It's only recently that I've started using WJ to derotate videos, since I use an alt/az mount the image derotate method is far more problematic due to slight misalignment of the images caused by the field rotation.
Yeah they were continuous with a 3s gap between the sequences.
Makes sense on an Alt/Az. Reading up on WinJUPOS now.
WJ - is an absolute life-saver for alt-az / goto dobs.
Well, I've only just started using it, when I tried performing the image derotation the images always came out worse. I've noticed a slight difference in image quality using so far, but it's only slight ...
Far out! You guys are smoking it!
30% out of 10000. I'm way greedier than you then. I stack 75% of my puny 4000 frames.
Although my fps has gone up lately. Haven't tried Mars again but last session I did 81fps in SER 8bit and 72fps in SER 16bit on Jupiter both in IR. I did 21fps in SER 8bit on Saturn and 17fps in SER 16bit. On the moon thin crescent I got up to 82fps in SER 8bit and 73fps in SER 16bit both in IR again.
Far out! You guys are smoking it!
30% out of 10000. I'm way greedier than you then. I stack 75% of my puny 4000 frames.
Although my fps has gone up lately. Haven't tried Mars again but last session I did 81fps in SER 8bit and 72fps in SER 16bit on Jupiter both in IR. I did 21fps in SER 8bit on Saturn and 17fps in SER 16bit. On the moon thin crescent I got up to 82fps in SER 8bit and 73fps in SER 16bit both in IR again.
You can try some things - switch off the 16 Bit - no benefit in planetary; crank up the USB traffic to 80% or 90%; and also switch on High Speed.
The seeing in Melbourne is always variable so I find that 2,500 to 3,000 frames with the setting I have are more that sufficient to sharpen and process my images. But others might find this different. Experiment and find the optimal for your set up. But more frames = better results in my mind.
As John says, your frame rates are very low. In addition to what he mentioned, reduce your ROI as much as possible during capture and use high gain levels.
With my C9.25 and ASI224MC, my normal process is to image Jupiter for 3 minutes at 150 fps (so 27000 frames) at 280 gain from which I normally use stacks of 3000, 5000 or 7500 frames (seeing dependent). For Saturn I use 5 minutes at 100 fps (so 30000 frames total) at 370 gain, and stack 5000 to 10000 frames.
You can try some things - switch off the 16 Bit - no benefit in planetary; crank up the USB traffic to 80% or 90%; and also switch on High Speed.
Yeah I have the USB traffic to the max and also high speed ticked on. I use 16bit although it's slightly slower on recommendations from Anthony (bird) who leaves it on all the time. It has a better dynamic range and there are many instances when you need the extra signal. I lose may be 10fps on it in worst case scenario. I guess it's all a compromise.
Quote:
Originally Posted by John K
The seeing in Melbourne is always variable so I find that 2,500 to 3,000 frames with the setting I have are more that sufficient to sharpen and process my images. But others might find this different. Experiment and find the optimal for your set up. But more frames = better results in my mind.
I agree. The more the better. The stack difference between 4000 and 10000 definitely starts showing during processing and how much details you can get out and sharpen.
Quote:
Originally Posted by Tulloch
As John says, your frame rates are very low. In addition to what he mentioned, reduce your ROI as much as possible during capture and use high gain levels.
Mate, any tighter and it will be tighter than a fish's ass. I have just enough black around the disc to keep the wobble within the FOV. I think the 120MM USB2.0 is an old camera. Maybe down the road if I get serious about planetary I'll get one of those flea cameras. Nearly bought one from the classified years ago. I should have.
Quote:
Originally Posted by Tulloch
With my C9.25 and ASI224MC, my normal process is to image Jupiter for 3 minutes at 150 fps (so 27000 frames) at 280 gain from which I normally use stacks of 3000, 5000 or 7500 frames (seeing dependent). For Saturn I use 5 minutes at 100 fps (so 30000 frames total) at 37 gain, and stack 5000 to 10000 frames.
100fps on Saturn. That's my wet dream. Oh well, for now I'll do with what I have
Aaah, it's a USB-2 device, enough said. That will severely reduce the fps rate. The best bang-for-buck OSC planetary camera out there right now is either the just released ASI462MC ($499), older technology ASI224MC ($379), or at the bottom end is the ASI120MC-S ($239).
However, for planetary there is no benefit for running anything higher than 8 bit. There is a great explanation for that here, and increasing your framerate even a little bit will help more than capturing more noise. https://www.cloudynights.com/topic/7...gs/?p=10313180