Yes its best to slide the black point up to close to the right hand side of the histogram but not all the way as you pointed out.
With noise reduction it needs to be selective. There is no point in reducing noise in the galaxy (unless it needs it) when the noise is in the background. All it does is reduce detail as noise reduction boils down to blurring.
Noel Carboni Photoshop actions reduce deep sky noise reduction works very well and seems to only be applied to dim regions.
Noise Ninja is very effective as well and is selective.
The mottled effect is from excessive blurring of the background colour noise.
Greg.
Thanks for the feedback Greg / Rick / Paul / Alan. I've had another go at neutralising the background (looks better now) and have also slightly enhanced some of the fainter galaxy detail. There is some slight black clipping as Alan says and after talking with Marc (multiweb) offline it seems I have not left enough range at the foot of the histogram during the initial stretching (I reset the blackpoint after each stretch to the foot of the histogram as I have read that was the approach to use; however I found that subsequent colour adjustments can then lead to some black clipping). The mottling effect in the background was introduced when I used Reduce Noise tool in PS and I think that I set the colour noise reduction too aggressively (and too early perhaps). Anyway, it's been a good exercise to revisit this image as I have learned a lot each time I did it. I'm quite pleased with how well the actual galaxy now looks, and I may have one more go at reprocessing the whole thing from scratch in a few weeks

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