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Old 11-07-2015, 11:04 AM
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codemonkey (Lee)
Lee "Wormsy" Borsboom

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NGC6188 Bicolour Narrowband Processing Challenge

If anyone's suffering from some cloudy nights and looking for something to do, I've made available my recent Ha and OIII integrations of NGC6188 as 16-bit fits. I think there's a touch over 7hrs of data there.

I'm keen to see what the everyone else is able to do with this data, because I'm a total newbie when it comes to narrowband processing.
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Old 11-07-2015, 11:32 AM
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a quick one
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Old 11-07-2015, 11:32 AM
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Here's a quick go: ha->R, oiii->G, 90%oiii+10%ha->B.
Play around with the combo in the blue channel to tweak the overall colour.
Geoff
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Old 11-07-2015, 01:25 PM
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Nice work guys! If you don't mind posting the software used to process the images and a quick run down on what you did, that'd be quite helpful to myself and others I imagine.
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Old 11-07-2015, 02:04 PM
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Quote:
Originally Posted by codemonkey View Post
Nice work guys! If you don't mind posting the software used to process the images and a quick run down on what you did, that'd be quite helpful to myself and others I imagine.
I used Pixelmath in PixInsight to combine the images, then ABE, BackgroundNeutralization and then HistogramTransformation--nothing fancy. You could also use Curves to saturate a bit more
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Old 11-07-2015, 02:09 PM
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A different take on it.

Partial Sidonio Magenta, partial red...
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Old 11-07-2015, 02:27 PM
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And now the traditional look. My favourite style.

Nice data Lee!
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Old 11-07-2015, 03:41 PM
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Quote:
Originally Posted by ghsmith45 View Post
I used Pixelmath in PixInsight to combine the images, then ABE, BackgroundNeutralization and then HistogramTransformation--nothing fancy. You could also use Curves to saturate a bit more
Thanks mate!

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A different take on it.

Partial Sidonio Magenta, partial red...
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And now the traditional look. My favourite style.

Nice data Lee!
Cheers Lewis! Nice work; I prefer the more traditional look too. Mind posting software / processing details?
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Old 11-07-2015, 08:12 PM
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OK, so I felt obliged to go a bit over the top and do something a little different since we had plenty of more traditional treatments

Using PixInsight: I blended the Ha and Oiii to make a Luminance. I mangled the Ha to red/orange tones using PixelMath and CIE Lch channel combination then used the Oiii as a mask and added some blue with CurvesTransformation. I stretched the Lum and colour, did a small star reduction and combined them. Then I tweaked the contrast a bit with LHE and HDRMT...

Cheers,
Rick.
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Old 11-07-2015, 08:31 PM
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OK, so I felt obliged to go a bit over the top and do something a little different since we had plenty of more traditional treatments

Using PixInsight: I blended the Ha and Oiii to make a Luminance. I mangled the Ha to red/orange tones using PixelMath and CIE Lch channel combination then used the Oiii as a mask and added some blue with CurvesTransformation. I stretched the Lum and colour, did a small star reduction and combined them. Then I tweaked the contrast a bit with LHE and HDRMT...

Cheers,
Rick.
The expert strikes again. Well done Rick.
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Old 11-07-2015, 08:43 PM
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The expert strikes again. Well done Rick.
Thanks, Geoff, but it's mostly lack of inhibition rather than expertise here
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Old 11-07-2015, 10:53 PM
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This is probably the first time that I've ever really tried using PI. Actually only the second time that I have had something other than JPG files to play with in it so I have probably gone a little overboard mind you!!

Ha - Red
Ha+OIII - Green
OIII - Blue

Played around with the saturation and curves, slightly decreased the overall blue response, especially after slightly increasing the saturation, stars got a bit too blue. Ran a reasonably weak denoise and then an UnSharpMask.

Wanted to go a little left of field colour wise to everyone else. By no means natural but I like the green.

Edit: Possibly shouldn't have tried to flatten the field quite so much though, destroyed the lower left corner a bit :/
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Old 11-07-2015, 10:58 PM
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Nice one Colin.
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  #14  
Old 11-07-2015, 11:12 PM
Placidus (Mike and Trish)
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Long live green. Nicely done.
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  #15  
Old 12-07-2015, 08:22 AM
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Quote:
Originally Posted by RickS View Post
OK, so I felt obliged to go a bit over the top and do something a little different since we had plenty of more traditional treatments

Using PixInsight: I blended the Ha and Oiii to make a Luminance. I mangled the Ha to red/orange tones using PixelMath and CIE Lch channel combination then used the Oiii as a mask and added some blue with CurvesTransformation. I stretched the Lum and colour, did a small star reduction and combined them. Then I tweaked the contrast a bit with LHE and HDRMT...

Cheers,
Rick.
Nice work Rick! Interesting process there using OIII as a mask for introducing blue; wouldn't have thought of that.

Quote:
Originally Posted by Atmos View Post
This is probably the first time that I've ever really tried using PI. Actually only the second time that I have had something other than JPG files to play with in it so I have probably gone a little overboard mind you!!

Ha - Red
Ha+OIII - Green
OIII - Blue

Played around with the saturation and curves, slightly decreased the overall blue response, especially after slightly increasing the saturation, stars got a bit too blue. Ran a reasonably weak denoise and then an UnSharpMask.

Wanted to go a little left of field colour wise to everyone else. By no means natural but I like the green.

Edit: Possibly shouldn't have tried to flatten the field quite so much though, destroyed the lower left corner a bit :/
Nice work, Colin, good to see something a little different. Good work especially seeing it was your first time using PI. Try using deconvolution rather than USM; when you can get the right parameters it works rather nicely.
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  #16  
Old 12-07-2015, 10:10 AM
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My final attempt.

Apart from integration, everything done in PS CS5.1
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  #17  
Old 12-07-2015, 10:52 AM
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Here is my attaempt. I left it native size for you to sus out as well "as it came out in the wash" colour.

Thanks for the play.

http://www.pbase.com/grahammeyer/image/160709159

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  #18  
Old 12-07-2015, 05:44 PM
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Quote:
Originally Posted by LewisM View Post
My final attempt.

Apart from integration, everything done in PS CS5.1
Nice work again, Lewis. I'm surprised, I would have picked you for a PixInsight man.

Quote:
Originally Posted by Bart View Post
Here is my attaempt. I left it native size for you to sus out as well "as it came out in the wash" colour.

Thanks for the play.

http://www.pbase.com/grahammeyer/image/160709159

Nice one Bart! I like the detail you've retained in the darker areas while still getting some nice contrast.
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  #19  
Old 12-07-2015, 06:58 PM
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G'day Lee,

I thought I'd give this a go to, processed in StarTools with Ha as red and Olll as blue with a synthetic green.

I tried to give it a bit of a gold and blue look with contrast between the creamy gas and jagged edges of the dust clouds.

Thanks for looking and for providing the data, it was a lot of fun.

Cheers
Jo
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  #20  
Old 12-07-2015, 09:57 PM
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Quote:
Originally Posted by RickS View Post
Using PixInsight: I blended the Ha and Oiii to make a Luminance. I mangled the Ha to red/orange tones using PixelMath and CIE Lch channel combination then used the Oiii as a mask and added some blue with CurvesTransformation. I stretched the Lum and colour, did a small star reduction and combined them. Then I tweaked the contrast a bit with LHE and HDRMT...

Cheers,
Rick.
...ahhh......wha? OH, nooow I know what you mean, of course ..yeees, I see....



Interesing to see all the different takes (including the mandatory Lewis/Magenta/Sidonio reference version )

Mike
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