ICEINSPACE
Moon Phase
CURRENT MOON
Waning Crescent 0.9%
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21-03-2010, 07:22 PM
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Registered User
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Join Date: Dec 2008
Location: Mt. Waverley, VIC, Australia
Posts: 741
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Hi Barry,
You do make things difficult for an old guy! After trying to find a printing method I finally just rewrote the names into the reply panel.
Robert
libgcc_s_dw2-1.dll
libiconv2.dll
libintl3.dll
libstelmain.dll
mingwm10.dll
phonon4.dll
QtConcurrent.dll
QtCore4.dll
QtGui4.dll
QtNetwork4.dll
QtopenGL4.dll
QtScript4.dll
QtSql4.dll
QtSvg4.dll
QtXml4.dll
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21-03-2010, 08:04 PM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Hi Robert
This may or may not work but it is probably worth a try.
I have a stellarium.exe, libstelmain.dll and two dll files that were built in the old manner. They just may work for you. However you will need to give me an email address to send them to as they are contained in a zip file 5MB long. Too long to attach here.
You will need to save the current versions of the stellarium.exe and libstelmain.dll before you put the others in.
email me at barrygastro at hotmail.com
Barry
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23-03-2010, 09:20 AM
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Registered User
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Join Date: Dec 2008
Location: Mt. Waverley, VIC, Australia
Posts: 741
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Hi Barry,
Still no joy  .
When I checked the names of the dlls for you in 10.3, I had to reinstall and yes, it still ran happily. I'm going to download 10.4 again. Perhaps something was corrupted.
Robert
Downloaded, tested, still no-go! 
Think I'll just reload 10.3 and wait for the next release.
Thanks for all your help. 
Robert
Last edited by Robert9; 23-03-2010 at 01:40 PM.
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29-03-2010, 08:58 AM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Quote:
Originally Posted by Barrykgerdes
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The patch has now been upgraded to version 0.10.5 (beta)
(build 6057)
www.iceinspace.com.au/uploads/stellariumpatch.ZIP
Barry
Last edited by Barrykgerdes; 30-03-2010 at 09:45 AM.
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30-03-2010, 09:47 AM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Quote:
Originally Posted by Barrykgerdes
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The patch has now been updated to build 6069 (Stellarium 0.10.5)
www.iceinspace.com.au/uploads/stellariumpatch.ZIP
This patch appears to have fixed the problem of not loading all 9
star catalogues in Windows XP
Barry
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26-05-2010, 09:20 PM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Hi All
Version 0.10.5 is about to be released for Windows and Linux 27/5/2010. Mac will follow in a few days as the Mac expert is away for a few days.
This is a major bug fix and should have all the reported bugs fixed now. The Script engine is well under way and will now do most of the required script work.
It will be available from stellarium.org as RC1 (release candidate). Please test it and report any problems.
Barry
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30-05-2010, 11:01 PM
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Registered User
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Join Date: Nov 2009
Location: Austria
Posts: 20
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Quote:
Originally Posted by Barrykgerdes
Version 0.10.5 is about to be released for Windows and Linux 27/5/2010.
...
It will be available from stellarium.org as RC1 (release candidate).
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Hmmm?
Now it's 3 days later and I don't see anything about such a 0.10.5 release (or RC1)?
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01-06-2010, 09:26 AM
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Registered User
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Join Date: Dec 2008
Location: Mt. Waverley, VIC, Australia
Posts: 741
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Barry,
Do any of the latest mods help ATI Radeon cards to display. I haven't been able to get Stellarium running on my lap-top since 10.2. I have to run it on my desktop machine, which means not in the field.
Robert
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01-06-2010, 07:11 PM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Quote:
Originally Posted by Robert9
Barry,
Do any of the latest mods help ATI Radeon cards to display. I haven't been able to get Stellarium running on my lap-top since 10.2. I have to run it on my desktop machine, which means not in the field.
Robert
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Hi Robert
The latest version will run on most ATI cards. This is done by patching the program via the config.ini file to use OpenGl1 in lieu of OpenGl2 where problems occur. It probably does not work on every computer but very few of the developers have ATI cards to test on.
There is a RC verion of the latest build available
https://launchpad.net/stellarium/+download
This is today's build but it still has some minor bugs that have only been noted today. This is what is holding up the release that was scheduled for last week.
Barry
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02-06-2010, 12:44 PM
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Registered User
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Join Date: May 2009
Location: Para Hills, South Australia
Posts: 3,622
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Fortunately for me now the latest ATI cards now have OpenGL. Got it working straight away with my new laptop.
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02-06-2010, 03:20 PM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Quote:
Originally Posted by mswhin63
Fortunately for me now the latest ATI cards now have OpenGL. Got it working straight away with my new laptop.
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That is nice to hear.
Two of the bugs holding up release, telescope control and anglemeasure have been fixed. So I expect the release will go ahead.
There is a Mac version (.dmg) on launchpad if anyone wishes to try it.
https://launchpad.net/stellarium/+download
Barry
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03-06-2010, 07:05 AM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Stellarium-0.10.5 has been released-Windows-Mac-Linux(source)
www.stellarium.org
Barry
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03-06-2010, 06:30 PM
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Registered User
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Join Date: Jan 2007
Location: Malaysia
Posts: 27
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Did you guys found out a bit weird on the stars in this latest release? The stars doesn't seems to twinkle anymore. Any idea?
Regards,
Tommy
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03-06-2010, 07:09 PM
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Registered User
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Join Date: Dec 2008
Location: Mt. Waverley, VIC, Australia
Posts: 741
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Hi Barry,
Happy to report that the no OpenGL2 version of 10.5 is working on my laptop with the ATI Mobility Radeon X600 video card. Brilliant!  I now have my favorite planetarium program back. 
Well done. 
Robert
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03-06-2010, 10:09 PM
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Please insert liquor
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Join Date: Jan 2009
Location: Maitland
Posts: 202
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Quote:
Originally Posted by kamayok3
Did you guys found out a bit weird on the stars in this latest release? The stars doesn't seems to twinkle anymore. Any idea?
Regards,
Tommy
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Yeah no twinkle on mine either, one of my favourite graphical features too
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03-06-2010, 10:44 PM
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Registered User
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Join Date: Jan 2009
Location: Glenhaven
Posts: 4,161
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Quote:
Originally Posted by Rhino1980
Yeah no twinkle on mine either, one of my favourite graphical features too 
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Mine twinkle. At least the brighter stars do. You can increase the amount of twinkle in the "Sky" panel of the "Sky and viewing options" window.
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04-06-2010, 10:42 AM
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Registered User
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Join Date: Jan 2007
Location: Malaysia
Posts: 27
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Quote:
Originally Posted by mithrandir
Mine twinkle. At least the brighter stars do. You can increase the amount of twinkle in the "Sky" panel of the "Sky and viewing options" window.
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Will try that, thanks a lot.
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04-06-2010, 11:06 AM
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Registered User
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Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
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Hi
To make the stars twinkle you need to turn the atmosphere on. Why?
Because if we had no atmosphere there would be no twinkle (as well as no us)
Barry 
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04-06-2010, 01:13 PM
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Registered User
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Join Date: Jan 2007
Location: Malaysia
Posts: 27
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Quote:
Originally Posted by Barrykgerdes
Hi
To make the stars twinkle you need to turn the atmosphere on. Why?
Because if we had no atmosphere there would be no twinkle (as well as no us)
Barry  
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Now I manage to catch your theories. GREAT!!!!
Regards,
Tommy
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