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  #21  
Old 20-07-2010, 08:03 PM
Dennis
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Problem resolved - thank you!

Thanks for all your help guys, I think that I may have found a candidate for the problem; me, operator error!

Using CCDStack, after calibrating the raw files with the master Dark and Flat Field Frames, I would normally use the Data Reject procedure of “reject hot/cold pixels”. Although I’m not absolutely sure, when I ran the “hot/cold pixel” procedure to identify them based on the selection criteria, I think (?) that I may have forgotten the next step, to then impute those pixels. As a result, they remained in the frames and so appeared in the final image as the rogue pixels.

As part of my investigation I opened and I blinked the Darks and Flats to make sure there were no rogue frames in the sets and the image data appeared consistent from frame to frame, so I thought the problem would not likely lie here.

I then ran through my workflow and ticked off the procedural steps to make sure that I had followed them accurately. Doing this, the “holes” vanished!

So, once again, thank you for all your advice and suggestions in helping me resolve this problem – I really appreciated your efforts and please accept my apologies for my slack processing.

But, we do have a happy ending. Here is M16 in LRGB using the C9.25 at F6.3 with the ST2000 and CFW10 with a 1st Qtr Moon some 90 degrees away. As Gerald had a set of Ha, OIII and SII filters in the CFW10, I also managed to grab 20mins through each filter although auto guiding wasn’t as accurate in these latter frames as I had gone past the meridian and the mount was “floating” in the gears.

L=12x5min, RGB=1x10 min each.
Ha, OIII and SII 1x20 min each.

Cheers

Dennis
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  #22  
Old 20-07-2010, 08:27 PM
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rat156
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So does this make in an unHoly M16?

Fear not, we've all done silly things whilst processing.

Cheers
Stuart
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  #23  
Old 21-07-2010, 07:29 AM
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gregbradley
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Well done for tracking down what the cause was. That gets rid of a mystery.

Nice image in the end.

Greg.
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