Go Back   IceInSpace > General Astronomy > General Chat
Register FAQ Calendar Today's Posts Search

Reply
 
Thread Tools Rate Thread
  #21  
Old 11-01-2010, 10:42 PM
mithrandir's Avatar
mithrandir (Andrew)
Registered User

mithrandir is offline
 
Join Date: Jan 2009
Location: Glenhaven
Posts: 4,161
Quote:
Originally Posted by mswhin63 View Post
Thanks for the info, Unfortunately Stellarium decided not to support Direct X is really up to them. I have checked and no OPENGL drivers available for my ATI Radeon Mobility, ATI directs to laptop ACER. Nevermind I just use WWT.
If you supply an implementation of Direct X for all non-M$ platforms that Stellarium supports it might be worth doing.

It's ATI's fault they don't have a proper OpenGL implementation for all platforms.
Reply With Quote
  #22  
Old 11-01-2010, 11:39 PM
mswhin63's Avatar
mswhin63 (Malcolm)
Registered User

mswhin63 is offline
 
Join Date: May 2009
Location: Para Hills, South Australia
Posts: 3,622
Quote:
Originally Posted by mithrandir View Post
If you supply an implementation of Direct X for all non-M$ platforms that Stellarium supports it might be worth doing.

It's ATI's fault they don't have a proper OpenGL implementation for all platforms.
It just means that Stellarium is not suited for general consumers and that is fine, we dont all have the luxury of understanding the finer detail of software. I bought the Laptop before I even knew about Stellarium.

Anyway there are other programs out there, I would have liked to try Stellarium but I know that is not going to be possible until I get another computer.
Reply With Quote
  #23  
Old 12-01-2010, 07:21 AM
supernova1965's Avatar
supernova1965 (Warren)
Buddhist Astronomer

supernova1965 is offline
 
Join Date: Aug 2009
Location: Phillip Island,VIC, Australia
Posts: 4,073
Quote:
Originally Posted by mswhin63 View Post
Thanks for the info, Unfortunately Stellarium decided not to support Direct X is really up to them. I have checked and no OPENGL drivers available for my ATI Radeon Mobility, ATI directs to laptop ACER. Nevermind I just use WWT.
More likely the problem is that Microsoft have made Direct X so that software manufactures have to hand over the money to have access to Direct X don't forget Stellarium is provided free. In my opinion something like Direct X should be able to be available for software makers if Microsoft want their Direct X to be the standard. Or have ATI make drivers for OPENGL which is available to all for free. So I don't see how we can blame Stellarium for the greed of others.

Last edited by supernova1965; 12-01-2010 at 09:09 AM.
Reply With Quote
  #24  
Old 12-01-2010, 09:27 AM
tlgerdes's Avatar
tlgerdes (Trevor)
Love the moonless nights!

tlgerdes is offline
 
Join Date: Mar 2009
Location: Sydney
Posts: 2,285
Just for those with "resource" constraints, you can force the frame rate down so that it doesnt hog your cpu. I have mine set a 5 fps and you cannot notice the degradation in screen performance. If i dont set, it tries to give me 40fps.

You edit the config file with a text editor and look for the maximum frame rate entry.
Reply With Quote
  #25  
Old 12-01-2010, 12:09 PM
mithrandir's Avatar
mithrandir (Andrew)
Registered User

mithrandir is offline
 
Join Date: Jan 2009
Location: Glenhaven
Posts: 4,161
Quote:
Originally Posted by tlgerdes View Post
Just for those with "resource" constraints, you can force the frame rate down so that it doesnt hog your cpu. I have mine set a 5 fps and you cannot notice the degradation in screen performance. If i dont set, it tries to give me 40fps.

You edit the config file with a text editor and look for the maximum frame rate entry.
I set this, but it doesn't seem to believe me.

[video]
...
maximum_fps = 5
minimum_fps = 1
Reply With Quote
  #26  
Old 12-01-2010, 12:42 PM
Barrykgerdes
Registered User

Barrykgerdes is offline
 
Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
Stellarium uses OpenGL because it is a requirement of the GPL Licence. Direct X is the Proprietory garaphics accelerated owned by MS. It can never be used by stellarium because they don't distribute source code.

ATI has been quite tardy in distributing drivers for their video system that keep up with the development of OpenGL but the situation is improving and there are drivers available now for most systems. Stellarium has also included some work arounds that let it display video quite well on chipset drivers that are not up to date.

Version 0.10.3 which is about to be released has a greatly improved video card compatability.

However Stellarium may not be everyone's "cup of tea" which is quite a pity because it has a marvelous 3D display in real time and it will always be free. Remember the old saying "never look a gift horse in the mouth"

Barry
Reply With Quote
  #27  
Old 12-01-2010, 12:49 PM
Barrykgerdes
Registered User

Barrykgerdes is offline
 
Join Date: Feb 2007
Location: Beaumont Hills NSW
Posts: 2,900
Quote:
Originally Posted by mithrandir View Post
I set this, but it doesn't seem to believe me.

[video]
...
maximum_fps = 5
minimum_fps = 1
Trevor has a later version of stellarium than the distributed version 0.10.2. 0.10.2 had some bugs that were quickly rectified and one of them I believe was the frame rate adjuster not working correctly.

The patch I made for 0.10.2 to make the 0.10.2 version a lot better is still available from www.iceinspace.com.au/uploads/4747.zip (I think)

Barry
Reply With Quote
  #28  
Old 13-01-2010, 01:47 AM
Jen's Avatar
Jen
Moving to Pandora

Jen is offline
 
Join Date: Jan 2008
Location: Swan Hill
Posts: 7,102
I love stellarium
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +10. The time is now 04:24 AM.

Powered by vBulletin Version 3.8.7 | Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Advertisement
Bintel
Advertisement