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Old 28-04-2007, 09:59 PM
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skeltz (Rob)
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omega centuari

Well been rained out and clouded out for a while now,but heres a 8 x 100sec each of rgb of omega,burnt the core out a bit and still waiting for a clear night to do ag2v calibration so colours not great.
anyway i had to post something so follow this link http://www.pbase.com/skelty/image/77853685/large
cheers all
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  #2  
Old 28-04-2007, 10:10 PM
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Quite a nice shot of Omega Rob ! I like the bright core,It doesn't look clipped to me,well done.
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  #3  
Old 28-04-2007, 11:49 PM
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Still a nice image Rob, the stars are lovely pinpoints.

Cheers
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Old 29-04-2007, 03:41 PM
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Very well done!
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Old 29-04-2007, 04:15 PM
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Nice shot, I like it
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  #6  
Old 02-05-2007, 08:57 PM
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skeltz (Rob)
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omega centuari

Thanks atlas
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Quite a nice shot of Omega Rob ! I like the bright core,It doesn't look clipped to me,well done.
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  #7  
Old 02-05-2007, 08:58 PM
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skeltz (Rob)
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omega centuari

chhers mate
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Very well done!
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  #8  
Old 02-05-2007, 08:59 PM
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skeltz (Rob)
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omega centuari

Nice to hear your comments Ric
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Still a nice image Rob, the stars are lovely pinpoints.

Cheers
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  #9  
Old 02-05-2007, 09:00 PM
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skeltz (Rob)
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omega centuari reproccessed

thanks for your comments my friend!!
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Nice shot, I like it
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  #10  
Old 03-05-2007, 12:07 AM
jase (Jason)
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Rob,
To save you a bit of time, I just got off the phone to a friend who has an identical filter/camera combination (Astronomik type IIc and KAI-11000 chip). He's performed G2V star tests close to zenith and determine the R:G:B ratios to be close to 1.15:1.0:1.10 respectively. So if R=1 - 1:.85:.95. You can shoot all the same i.e 1:1:1, then colour weight them during the RGB combine.

This of course should only be used as a guide. Some objects will require different colour weights. For example if your framing M45, you'd probably increase the B weighting. Also, optical coatings can affect wavelength transmission resulting in colour weight variations. Finally, leave your B data aquisition until the object is high (70+ degrees) in the sky. The B wavelength (around the 475nm) is seriously affected by atmospheric dispersion far more than R and G wavelengths.

Would still recommend doing your own G2V star tests, but hopefully this will get you up and running quicker.
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  #11  
Old 03-05-2007, 12:55 AM
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Quote:
Originally Posted by jase View Post
Rob,
To save you a bit of time, I just got off the phone to a friend who has an identical filter/camera combination (Astronomik type IIc and KAI-11000 chip). He's performed G2V star tests close to zenith and determine the R:G:B ratios to be close to 1.15:1.0:1.10 respectively. So if R=1 - 1:.85:.95. You can shoot all the same i.e 1:1:1, then colour weight them during the RGB combine.

This of course should only be used as a guide. Some objects will require different colour weights. For example if your framing M45, you'd probably increase the B weighting. Also, optical coatings can affect wavelength transmission resulting in colour weight variations. Finally, leave your B data aquisition until the object is high (70+ degrees) in the sky. The B wavelength (around the 475nm) is seriously affected by atmospheric dispersion far more than R and G wavelengths.

Would still recommend doing your own G2V star tests, but hopefully this will get you up and running quicker.

Hi again Jase,
Yep, I always apply atmospheric extinction factors to my weights... as you know, the further we are imaging down from 90degs, the greater the multiplying factor has to be added to the blue wave length as it becomes muted by refraction... so I always check my altitude when taking my RGB's for an image and simply apply the multiplier factor..... well I do it to all my channels as the chart I have depicts for that altitude.
I think we'll let Rob get his head around his weights first, then he can do some reading and down load a chart with these factors....

I reckon your friends weights look pretty close to what would be pretty close to what robs setup will be from what I have judged.
Rich
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  #12  
Old 03-05-2007, 04:53 PM
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skeltz (Rob)
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rgb ratios

Well thanks Jase for ringing a friend about the ratios{Hang on this is not who wants to be a millionare is it????} but seriously its much appreciated your time and effort.
Anyway im going to give it a go right now cheers
Quote:
Originally Posted by jase View Post
Rob,
To save you a bit of time, I just got off the phone to a friend who has an identical filter/camera combination (Astronomik type IIc and KAI-11000 chip). He's performed G2V star tests close to zenith and determine the R:G:B ratios to be close to 1.15:1.0:1.10 respectively. So if R=1 - 1:.85:.95. You can shoot all the same i.e 1:1:1, then colour weight them during the RGB combine.

This of course should only be used as a guide. Some objects will require different colour weights. For example if your framing M45, you'd probably increase the B weighting. Also, optical coatings can affect wavelength transmission resulting in colour weight variations. Finally, leave your B data aquisition until the object is high (70+ degrees) in the sky. The B wavelength (around the 475nm) is seriously affected by atmospheric dispersion far more than R and G wavelengths.

Would still recommend doing your own G2V star tests, but hopefully this will get you up and running quicker.
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