PDA

View Full Version here: : Stellarium ver. 0.10.1


Barrykgerdes
04-02-2009, 01:14 PM
Hi All

Stellarium version 0.10.1 has been released.
The Mac and linux versions are on the Stellarium web site
www.stellarium.org (http://www.stellarium.org)
The Windows version has been prepared and is awaiting loading to the web site. I have the package but am having difficulty getting it onto the site.

version 0.10.1 is the build at #4215

Barry

toryglen-boy
04-02-2009, 02:01 PM
and what new goodies can we expect in this version?


;)

madwayne
04-02-2009, 06:54 PM
Hi Barry

Brilliant product, love it.

I read somewhere that version 10 is not compatible with Stellarium Scope. Do you know whether this has been addressed?

Wayne

Barrykgerdes
04-02-2009, 07:27 PM
Hi

The new release of version 0.10.1 is underway. The Mac and Linux packages are on the site ready for download. The Windows version is waiting on the program being up loaded to stellarium.org. I have the package ready but I don't have the facilities to upload it and it is too big to send to the project leader by email so we may need to wait till someone else can make a package or I can get permission to upload it.

The new release has all the deficiencies of the 0.10.0 beta release corrected although we still only have a rudimmentary scripting feature. This will be improved on bit by bit as new software is created. Yes telescope control has been reinstated and the search feature repaired. This has been added to by third party ascom control software. There has been a lot of not immediately noticeable changes to make the display more lifelike including user control of how and what is displayed.

There is a new method of inserting nebula photos with the eventual facility to display DSS sky views. We have the permissions to use these but need to write the necessary interfaces.

Barry

Barrykgerdes
05-02-2009, 06:16 PM
I have managed to get the Stellarium 0.10.1 program installer to the project leader and It should appear on the web site by the week end. It appears that most of the future windows builds will be up to me now as I have been accepted into the stellarium launchpad team.

Barry

Harpspitfire
06-02-2009, 02:00 AM
you might also want to get the lastest 'Worldwide telescope' and also 'google earth' has version 5 out now-the only real astro differnce i see is that added some google solar system objects

Barrykgerdes
06-02-2009, 07:41 AM
Stellarium 0.10.1 for Windows was released last night 5/2/09.
Down load it from www.stellarium.org (http://www.stellarium.org) and try it. Please report any problems.

Barry

toryglen-boy
06-02-2009, 08:58 AM
the website still points to the old version

:doh:

erick
06-02-2009, 09:31 AM
Download speed - 12kbyte/sec! :P

Barrykgerdes
06-02-2009, 10:00 AM
Hi Erik and Toryglen

Firstly the download speed is probably the result of the load on the server. everyone has been waiting for the windows release for about a week now. It took me a week to get the Windows installer onto the web site and it was only completed last night. I could not send 40MB in one go. I ended up splitting it into 6 pieces and sent it as attachments to 6 emails.

To download you need to click in stellarium on the top line of the screen and then in the next screen click on download. This will give all the optional downloads.

If you have trouble I can supply the program on DVD but you will need to pick it up from me or send me your name and address (PM) and and $5.00 to cover the postage.

Barry

toryglen-boy
06-02-2009, 10:11 AM
Hi Barry

I cant seem to find this, can someone just post a direct link to the download?

thanks


:thumbsup:

erick
06-02-2009, 10:12 AM
Yep, must be busy. Unfortunately I got an error at the end of 50min download time and the file wasn't saved. I'll try again another time. Thanks Barry.

erick
06-02-2009, 10:15 AM
Try

http://sourceforge.net/project/mirror_picker.php?height=350&width=300&group_id=48857&use_mirror=transact&filesize=&filename=stellarium-0.10.1.exe&abmode=

??

Or click on "mirror" at the top of this page:-

http://sourceforge.net/project/downloading.php EDIT: No that doesn't work :sadeyes:

I'm getting it quickly from the Canberra server! :thumbsup:

toryglen-boy
06-02-2009, 10:35 AM
got it now, thanks Erick

:thumbsup:

toryglen-boy
06-02-2009, 01:25 PM
ok, i get a C++ runtime library error on this when i try to run it, and it kills my laptop


:doh:

Tallstock
06-02-2009, 01:36 PM
I have downloaded version 0.10.1 for Windows for my laptop running Windows XP.
Upon installation I have error message;
-------------------------------------
"Microsoft Visual C++ - Runtime Error
ProgramC:\Program Files\Stellarium.exe
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information"
------------------------------------------------------
then another error message;
-------------------------------
"stellarium:Stellarium.exe - Application Error
The instruction at "0x6a28775c" referenced memeory at "0x00000044". The memory could not be "read".
------------------------------------
I deleted V10.1 then did a complete new d/l without fixing the problem.
Any suggestions on what I am doing wrong?
Peter

renormalised
06-02-2009, 01:45 PM
Sounds like you need to update the C++ runtime library in Windows. Just goto the downloads site at MS and grab it.

toryglen-boy
06-02-2009, 01:56 PM
first thing i thought of, done some updates and patching, and trying it again


:)

Tallstock
06-02-2009, 02:11 PM
Hi,
I am confused by the number of google hits I got when searching MS C++ runtime.
Can someone please provide a link so that dummies like me can find the correct file(s)?
Peter
PS why did I delete 0.9.1? It was working.

Barrykgerdes
06-02-2009, 02:13 PM
That error screen is the same one I got when we first started using Qt 4.4.3 . Qt 4.4.3 has some changes to the graphics interface and requires new drivers for the video screen. This happened in October last year. Check that you have the latest (post October 2008) video drivers.

Also if you are using Vista you may need administrator priviledges to write to some areas of the computer. This also produces the same error screen.

Barry

toryglen-boy
06-02-2009, 02:18 PM
my video drivers go back to Feb last year, and there are no newer versions.

might be a good time to post how to enable the "hidden" administrator account in Vista ...

;)

renormalised
06-02-2009, 02:20 PM
Goto Microsoft Help and Support (http://support.microsoft.com/)

Then goto the lower menu and click on "Downloads and Updates"

Tallstock
06-02-2009, 03:10 PM
Thanks for the help so far.
Re-booted computer after d/l of latest C++ library and latest Video driver as suggested.Not confident about either because of lack of knowledge.

Not using Vista --- good old XP works OK for my other software.

Still getting "Runtime" error although got a quick glimpse of Stellarium start up screen before screen blacked out.
Will try to get back 0.9.1.

Any other suggestions please?
Peter

chrisp9au
06-02-2009, 03:46 PM
Downloaded ok today, 457KB/Sec, at work!
I'll set it up tonight at home.
Cheers
Chris

toryglen-boy
06-02-2009, 04:00 PM
i have tried this on three PC's, one with a Vanilla install of XP SP3, and two that have been going for ages, the drivers, patches and various other bits and bobs are up to date, on them, and i have checked various other stuff, that might be affecting it.

i still cant get it to work.

... but i am not defeated !!

;)

renormalised
06-02-2009, 05:08 PM
Any of you running Nortons.....if you are, turn it off. It maybe interfering with the program.

Try downloading Stellarium again and reloading it, that may work.

I'm lucky, I use a Mac so I have no problems.

I could also run it on my PC's....they're dual boot with Linux.

chrisp9au
06-02-2009, 05:09 PM
Whoops! Installed on Windows XP Home, all MS updates in place.
System hung twice immediately after starting Stellarium, no splash screen, nothing. Ctrl+Alt+Delete not working, hit the power off button. Exactly the same after system restart.
Uninstall, come back when the bugs are fixed!
Cheers
Chris

Barrykgerdes
06-02-2009, 07:30 PM
For those who are having trouble look in your documents and settings\yourname\application data\stellarium and see what is in the log file. If anything has been done it will indicate where the program stopped.

The program has been extensively tested on many systems but we can't test everything. Most of the problems are due to the "gui" and the Qt 4.4.3 framework needing upgrades to video drivers. I had touble with the SiS drivers in version nine and an update fixed the problem I have had no trouble with SiS since.

My laptop has an intel 965 display and it crashed initially till I located the new intel screen driver. The Nvidia Gforce2 card needed an up graded driver but did not crash it just ran slow. This driver I was able to update via the control panel/system/hardware automatically by telling it to update the driver . Other than these the only other problems causing have been syntax errors in the ssystem.ini file, stars.ini file and old versions of the config.ini file that don't get overwritten by the new version.

Probably the first place to look at is the config.ini file. Remove the older one and let the program generate a new one. particularly if the new version has been installed without uninstalling the older versions.

Let's know how these ideas work.

Barry

Tallstock
06-02-2009, 07:44 PM
Hi Barry,
Here is my log file;
-----------------------------------------
2009-02-06T14:37:02
C:\Program Files\Stellarium\stellarium.exe
Windows XP
Compiled with GCC 3.4.2
Qt runtime version: 4.4.3
Qt compilation version: 4.4.3
Addressing mode: 32-bit
Total memory: 501 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 61%
Processor speed: 1729 MHz
Processor name: Intel(R) Core(TM) Duo CPU T2250 @ 1.73GHz
Processor speed: 1729 MHz
Processor name: Intel(R) Core(TM) Duo CPU T2250 @ 1.73GHz
-------------------------------------------------------
[ This is Stellarium 0.10.1 - http://www.stellarium.org ]
[ Copyright (C) 2000-2009 Fabien Chereau et al ]
-------------------------------------------------------
Writing log file to: "C:/Documents and Settings/owner/Application Data/Stellarium/log.txt"
File search paths:
0 . "C:/Documents and Settings/owner/Application Data/Stellarium"
1 . "."
Config file is: "C:/Documents and Settings/owner/Application Data/Stellarium/config.ini"
Attempting to use an existing older config file.
Sky language is "en"
Application language is "en"
Loading Solar System data ...
Loaded 38 / 38 planet orbits
Loading star data ...
Invalid openGL operation in StelPainter::revertToQtPainting()
-------------------------------

I had deleted 10.1 and re-installed 9.1 and 9.1 is working properly.
I notice that the above log.txt refers to v10.1.
The config.ini is for 9.1 so the 10.1 version has already been overwritten.

Before I go any further I thought it best to let you know this information.

Hope it helps.
Peter

Barrykgerdes
06-02-2009, 08:06 PM
Hi peter

That log file tells me straight away that your video driver needs to be up dated. You did not say what your video was.

Try what I did with my Gforce card. Go to the control panel - system - hardware - device manager - display adpters and update driver. Make sure you let it update from the net.

Barry

Barrykgerdes
06-02-2009, 10:31 PM
Stellarium is not compiled with Visual C++. It is compiled with MinGW and Qt 4.4.3 . They are similar and some people have actually compiled with Visual C++ but there are many differences and the source code is designed for Qt 4.4.3 . Qt 4.4.3 was released last September with many changes to the handling of OpenGL and thus many video drivers need an upgrade.

Barry

chrisp9au
06-02-2009, 10:41 PM
G'day Barry,
I re-installed V0.10.1 just to see what the log file would have in it after the crash.
Crashed exactly the same as before. Pushed the power button to restart my system, restarted, and then went to Application Data to find the Log file.
No Stellarium folder exists.
The program hangs the second I click on the Stellarium icon.
My Display drivers are the latest available.
~~~~~~~~~~~~~~~~~~~~~
SiSoftware Sandra

Video Adapter
Display : \\.\DISPLAY1
Model : Intel(R) 82865G Graphics Controller
VGA Compatible : No

Chipset
Chipset : GM865
Type : Integrated
Speed : 266MHz
RAMDAC Speed : 350MHz

Bus
Type : PCI

Video BIOS
Date of Manufacture : Wednesday, 16 April 2003
Version : 0.0

Direct3D Capabilities
Interface Version : 9.00
Model : Intel(R) 82865G Graphics Controller
Video Driver : ialmrnt5.dll
Library Version : 6.14.10.4396
Has 3D Hardware Acceleration : Yes
Hardware Transform & Light : No
Heads : 1

Video Driver
Expected Windows Version : 4.32
Screen Saver Active : No
Low Power Saving Active : No
Power Off Saving Active : No
~~~~~~~~~~~~~~~~~~~~~
Regards
Chris

Barrykgerdes
07-02-2009, 08:10 AM
Hi Chris

I just checked the intel drivers for the 82865G chipset. The latest update to this chipset is Feb 2008 although the actual video driver date is 2005.

I would be pretty sure that none of these will be compatable with Qt 4.4.2 or Qt 4.4.3. There were some major changes to the way OpenGL is handled at these updates.

I have an acer laptop (video 965 mobile chipset) that came with an unsuitable video driver. I check around and found a driver update for Oct 2008 and that works great. I found Nvideo driver for the Gforce date Jan 2009.

So untill Intel supplies an updated driver I don't think you will have any joy.

Barry

chrisp9au
07-02-2009, 08:21 AM
In that case it's bye bye Stellarium!
Pity, but there are plenty of alternatives.
Chris

rider
07-02-2009, 08:57 AM
not sure that its the drivers,

I downloaded it on to my 4 week old (new model) laptop, and get the same errors as below.

(curiously, I had previously loaded the beta version on to a 4 year old laptop and that worked??)

if it is the drivers, from a product acceptance point of view, it wont take long to loose its reputation, when it doesn't run on a lot of systems.

wish I hadn't removed 9.1

Rider

chrisp9au
07-02-2009, 09:17 AM
Seems to me the developers of Stellarium are shooting themselves in the foot, maybe both feet?
If version 9 works with no problems, and they are now only promoting version 10 which doesn't, and they are only providing links to version 10, people are going to turn off in a big way!
Saying that hardware manufacturers need to supply drivers to suit Stellarium makes me ask which is the cart and which is the horse?
Oh well, as I say, there are plenty of alternatives out there, not as pretty maybe, but... :shrug:

Chris

rider
07-02-2009, 09:19 AM
can someone please tell me where I can get a download of stellarium 9.1 so that my wife will start talking to me again?
Rider

chrisp9au
07-02-2009, 09:22 AM
Rider, Google Stellarium 0.9.1
Chris

rider
07-02-2009, 09:43 AM
thanks Chris

I did google it, there seems to be a product called "stellarium portable 9.1"
down loadable from the usual suspects, - dont know if this is the same thing or not.

even if I can find it I'm dreading trying to get computer-control working again


(Chris, I lived in Kyneton for about 20 years, I didn't even know it was legal to go outside at night without an environment suit on.)

rider

chrisp9au
07-02-2009, 09:55 AM
G'day Rider,

Try http://www.download.com/3001-2054_4-10072276.html?spi=2024415dd49508b9a d490e938b12240d

Kyneton is just fine! lived around here for the past 20 years now, reasonably dark skies, nice bunch of neighbors, not far to drive to work. it'll do us! :thumbsup:
Chris

rider
07-02-2009, 10:09 AM
Thanks Chris,

It'll be a while before I try up-grading again, we use Stellarium incessantly, It was like loosing a limb.

(dark skys ... I'd settle for any sky without clouds )

Rider2

chrisp9au
07-02-2009, 10:18 AM
Rider,
Upgrading I agree, wait for a couple of months and let everyone else have the heartache!
Maybe we'll learn a lesson from this!
I've been using Stellarium as a good source of graphics for 'Sky at Night' articles that I do for a bunch of people.

At the scope I use HNSKY, simple, fast, accurate!
Carte du Ciel is a great program as well.

Chris

Barrykgerdes
07-02-2009, 10:33 AM
Sorry to the people having trouble with stellarium version 0.10.1.

In developing programs we need to use current building frameworks that are freeware. When we were building with SDL there were many features asked for that could not be implemented so we moved to the Qt platform which is quickly becoming the platform framework of choice.

Qt has been evolving extremely fast with three upgrades in 2008 and another expected very soon. Most of this has been in the display area which is allowing much faster loading. Many of the video chip makers have not caught up with these changes to upgrade their drivers, particularly the older cards.

Because we build with freeware we need OpenGL for 3d displays rather than microsoft's Direct X. Many card makers do not directly support OpenGL so it takes time to get updated drivers. We hope this will improve in the future.

I have seen first hand the problems of Stellarium crashing on loading but in all cases new video drivers (post Sep 2008) have fixed the problem immediately.

Barry

rider
07-02-2009, 10:55 AM
Thanks for the explanation Barry.

I'm not sure that I agree with the philosophy though, I manage software development for a product which is used by the agriculture sector. I hate to think what would happen to my company's reputation if we wrote software that only worked on the few computers which are very new or which are run by the few ordinary computer users skilled enough to risk updating drivers (if available).

by the way, my computer is new and there is no driver update.

Can I recommend that the stellarium site puts a 0.9.1 link back up with a recommendation to only try 10.1 if you are one of the lucky few with a compatible driver available.

Rider 2

chrisp9au
07-02-2009, 11:10 AM
Barry,
I would have thought you would develop a product/program to suit your audience?
Surely your business plan would be to enlarge your audience, not reduce it?
Developing to suit new technology that the majority of your audience has no knowledge of, doesn't make sense. :screwy:
On this forum you are watching your users lose access to your program.
What happens to those folk who don't frequent forums, don't have a clue about updating drivers?
You are not even catering for people with brand new PCs.
Chris :shrug:

Barrykgerdes
07-02-2009, 12:07 PM
Hi Chris

I am afraid we can't have it both ways. The program is designed to do certain things and these cannot be implemented on some platforms that have not kept up with developments. Lets face it. The program is free and works on the majority of computers. I have six various computers running XP, Windows 2000, Vista and Linux as multi boots. Stellarium 0.10.1 runs perfectly on all except a 10 year old 400Mhz Pentium with a nvidia Gforce 2 MX video card which doesn't have updated drivers.

If version 0.10.1 does not work for you did 0.10.0-beta work. If so I can provide the executables that implement some of the missing features from the beta version before Compiling was done under Qt4.4.3

Other wise all the previous versions are still avalable

Barry

PS. One thing that must be remembered is that the writers of this program do not get paid but spend lots of time and money developing software that is for free distribution. They do their best and are quite disappointed that they can't please everybody because of circumstances beyond their control.

B.

Tallstock
07-02-2009, 02:38 PM
Hi Barry,
Me again. I did not try the beta version of 0.10.

In another post today I noticed you said;
"Stellarium needs just about all your processor power to run properly. So multitasking is marginal. When the speed is under 1 fps it generally shows lack of 3D from OpenGL. You probably need new drivers. Not avalable for lots of older cards."

I have tried to update my Display Driver by following your instructions but no joy.
My Driver is a Mobile Intel(R) 945GM Express Chipset Family.
The message I get is;
"The wizard could not find a better match for your hardware".
Details -- Driver Date 23/3/2006 Version 6.14.10.4543
I am in uncharted territory when using Control Panel and frightened of making mistakes.
Any further detailed help would be most appreciated.
Peter

rider
07-02-2009, 07:28 PM
Hi Barry,
after your comment, I thought I'd try loading it on some (4) new-ish computers I had access to today. (hope no one from work is reading this) All had up-to-date drivers. - it didn't run on any of them.

I know it is a free program, and I know the amount of work that goes into these things, but I think there may be a bigger fail rate than you are aware of.

Please take this as a constructive comment, I just think such a fantastic product deserves to be released without loosing its well deserved reputation from earlier editions.

rider2

renormalised
07-02-2009, 08:04 PM
Barry, what version of OpenGL is Stellarium coded for??. I would imagine it's version 3. Some of the computers (Peter's especially) are running earlier versions of the OpenGL driver (Peter's is v1.4) and may not be able to get an update, which Peter can't (just checked the Intel site). I'd advise the others to goto the manufacturer's sites for their respective chipsets and check them out, instead of relying on Windows to do the checking for them.

JethroB76
07-02-2009, 10:35 PM
definitely agree with that

Barrykgerdes
08-02-2009, 08:49 AM
Hi all

There are a couple of things that appear to be causing trouble. There is a log file generated when the program starts to load and it is stored in the same folder as your config.ini. A read of this will tell where the load stopped. Some computers seem to hang on loading the star catalogues. Some on later problems.

It is a problem that appears to occur with OpenGL implementation in Qt4.4.3 when the screen driver is not compatable.

Most of the failures reported seem to be with intel screen drivers that are integrated into to many computers. Intel has upgraded the drivers to some of the chipsets but if your Intel driver is prior to sept 2008 I would suspect this is the problem. My Intel 965 driver was updated in November. The driver prior to this gave the error message that everyone appears to be getting.

However keep the reports coming with details of your computer, particularly graphics and a view of the log file. We will get it sorted out eventually. Maybe a patch to avoid Qt4.4.3 interface problems.

Barry

Wannabe
08-02-2009, 12:00 PM
Getting runtime error on start, beta 0.10 worked just fine.


Intel(R) Graphics Media Accelerator Driver for Mobile Report


Report Date: 02/08/2009
Report Time[hr:mm:ss]: 01:56:44
Driver Version: 6.14.10.4764
Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600)
Default Language: Swedish
DirectX* Version: 9.0
Physical Memory: 2038 MB
Minimum Graphics Memory: 8 MB
Maximum Graphics Memory: 64 MB
Graphics Memory in Use: 7 MB
Processor: x86 family 6 Model 13 Stepping 8
Processor Speed: 1496 MHZ
Vendor ID: 8086
Device ID: 2592
Device Revision: 03


* Accelerator Information *

Accelerator in Use: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Video BIOS: 1227
Current Graphics Mode: 1024 x 768 True Color (60 Hz)



* Devices Connected to the Graphics Accelerator *


Active Notebook Displays: 1


* Notebook *

Monitor Name: Plug and Play-bildskärm
Display Type: Digital
Gamma Value: 2,20
DDC2 Protocol: Supported
Maximum Image Size: Horizontal: Not Available
Vertical: Not Available
Monitor Supported Modes:
1024 x 768 (60 Hz)
Display Power Management Support:
Standby Mode: Not Supported
Suspend Mode: Not Supported
Active Off Mode: Not Supported

* Other names and brands are the property of their respective owners.

and this is the log-file:

2009-02-08T01:38:03
C:\Program\Stellarium\stellarium.ex e
Windows XP
Compiled with GCC 3.4.2
Qt runtime version: 4.4.3
Qt compilation version: 4.4.3
Addressing mode: 32-bit
Total memory: 2038 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 37%
Processor speed: 1496 MHz
Processor name: Intel(R) Celeron(R) M processor 1.50GHz
-------------------------------------------------------
[ This is Stellarium 0.10.1 - http://www.stellarium.org ]
[ Copyright (C) 2000-2009 Fabien Chereau et al ]
-------------------------------------------------------
Writing log file to: "C:/Documents and Settings/Magnus/Application Data/Stellarium/log.txt"
File search paths:
0 . "C:/Documents and Settings/Magnus/Application Data/Stellarium"
1 . "."
Config file is: "C:/Documents and Settings/Magnus/Application Data/Stellarium/config.ini"
config file "C:/Documents and Settings/Magnus/Application Data/Stellarium/config.ini" does not exist - copying the default file.
Sky language is "sv"
Application language is "sv"
Loading Solar System data ...
Loaded 38 / 38 planet orbits
Loading star data ...
Invalid openGL operation in StelPainter::revertToQtPainting()


Hope this is of some help, really enjoyed the previous release :thumbsup:
Edit: I have checked and this is the latest driver available on Intels homepage...

Barrykgerdes
08-02-2009, 12:54 PM
Hi wannabe

That is one of the intel drivers that has been incompable.

Try this to use the Qt4.4.2 run time dll's

delete or rename your config.ini file. (you can probably use your old 0.9.1 config.ini file). Install a clean 0.10.0-beta copy of stellarium.
copy the stellarium.exe and libstelmain.dll from the 0.10.1 program to the beta folder. (save the old copies somewhere)
Rename the beta locale folder locale-1. Copy the locale folder from 0.10.1 to the beta folder.
Enter the stars\default folder and rename stars.ini to stars-1.ini. Copy the stars.ini from 0.10.1 to the star\default of the beta folder.
Locate the logo24bits.png file in the 0.10.1 textures folder and copy it to the beta textures folder.

Run stellarium from the beta folder. If it runs you will be short of a couple of minor features that require Qt4.4.3 but they probably won't be immediately obvious.

Let me know how you fare.

Barry

Wannabe
08-02-2009, 01:22 PM
Sorry, didn't make it past the runtime error.
Logfile created looks the same, halted on the same place.
Thanks for your effort, though.
Regards
Magnus

Barrykgerdes
08-02-2009, 01:39 PM
Look in the stars.ini file and confirm that all the catalogues agree with thenames that are called

[stars]
cat_hip_cids_file_name = stars_hip_cids_0v0_0.cat
cat_hip_sp_file_name = stars_hip_sp_0v0_0.cat
[stars/stars_0_0v0_1]
path = stars_0_0v0_1.cat
[stars/stars_1_0v0_1]
path = stars_1_0v0_1.cat
[stars/stars_2_0v0_1]
path = stars_2_0v0_1.cat
[stars/stars_3_1v0_0]
path = stars_3_1v0_0.cat
[stars]
updates_url = http://www.stellarium.org/wiki/index.php?title=Stars/files&action=raw

Place your mouse cursor over each of the qt*.dll's and without clicking ensure the file version reads 4.4.2.0

Open the stars.ini file in wordpad and place "#" in front of each active line then save the file

restart stellarium and see where the program stops next.

Barry

Wannabe
08-02-2009, 10:17 PM
Still runtime error. older qt runtime confirmed. Logfile:
2009-02-08T12:13:58
C:\Program\Stellarium0100beta\stell arium.exe
Windows XP
Compiled with GCC 3.4.2
Qt runtime version: 4.4.2
Qt compilation version: 4.4.3
Addressing mode: 32-bit
Total memory: 2038 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 37%
Processor speed: 1496 MHz
Processor name: Intel(R) Celeron(R) M processor 1.50GHz
-------------------------------------------------------
[ This is Stellarium 0.10.1 - http://www.stellarium.org ]
[ Copyright (C) 2000-2009 Fabien Chereau et al ]
-------------------------------------------------------
Writing log file to: "C:/Documents and Settings/Magnus/Application Data/Stellarium/log.txt"
File search paths:
0 . "C:/Documents and Settings/Magnus/Application Data/Stellarium"
1 . "."
Config file is: "C:/Documents and Settings/Magnus/Application Data/Stellarium/config.ini"
Attempting to use an existing older config file.
Sky language is "sv"
Application language is "sv"
Loading Solar System data ...
Loaded 38 / 38 planet orbits
Loading star data ...
ERROR: stars:cat_hip_sp_file_name not found
ERROR: stars:cat_hip_cids_file_name not found
Finished loading star catalogue data, max_geodesic_level: -1
Warning: location "Paris, Paris, France" is unknown
navigation/preset_sky_time is a double - treating as jday: 2.45151e+06
Unknown projection type: "stereographic" setting "ProjectionStereographic" instead
Invalid openGL operation in StelPainter::revertToQtPainting()

/Magnus

Barrykgerdes
09-02-2009, 07:29 AM
Hi Magnus

That log gives some usefull information when the stars were not loaded the program continued to to the next problem which is also due to the screen painting.

I will pass this info on.

Barry

allan gould
09-02-2009, 10:21 AM
Barry
A simple question. I find the instructions given for implementing telescope control too crytic for my mind. I have an HEQ5-Pro mount using ASCOM for implementation. Can you give a really simple dummies guide for a computer illiterate to get this going.
Thanks Allan

Barrykgerdes
09-02-2009, 02:08 PM
Sorry Allan

The ASCOM controller is third party and I don't know it.
However the Exe program that drives the telescope needs two qualifiers that go with it

1. the I/O port to use, normally we use 10000 and
2. a COM port number.

I always use a batch file to initate the control containing

telescopedriver.exe 10000 COM1:
Replace the telescopedriver with the ASCOM driver and then follow the ASCOM instructions to interface with the HEQ5 mount

don't forget the COM port must be the one in use. If you are using a USB to RS232 it will normally be COM3: or COM4:

Barry

Barrykgerdes
10-02-2009, 07:17 AM
ATTENTION

Hi All

For those of you who are experiencing crashes on start up. A patched version of stellarium (0.10.2) has been uploaded to stellarium.org that should stop the crash on start up. Please download and try it.

Please report back with the results.

Barry

chrisp9au
10-02-2009, 11:55 AM
G'day Barry,

As of 11.53am today, only 0.10.1 available from http://www.stellarium.org/

Chris

Barrykgerdes
10-02-2009, 01:36 PM
Hi Chris

I got 0.10.2 this morning at 8:00AM. I thought 0.10.1 had been removed.
You need to click on stellarium in the top line and then downloads to get to the new windows-win32-0.10.2 release and download 0.10.2. The linux and Mac versions are still to be added

I think you will find it works now. It even works on my old 400Mhz clunker with 256MB of RAM that I could not get to work on any release since 0.8.2 and even goes faster 10 fps against 7 fps

Stellarium.org appears to be down at the moment.

If you are in a hurry I can send the two necessary executives as an email attachment. That is all you need to make 0.10.1 int 0.10.2. I need an email address as I don't think I can attach them to this post.

Barry

Coen
10-02-2009, 02:22 PM
I too can not see 0.10.2, nor any links to it. Just visited the site and there is nothing like a link that you suggest (i.e. clicking on stellarium on the top line - it is text not a link, closest link to it gives me screenshots). The other links all go to 0.10.1

Barrykgerdes
10-02-2009, 03:03 PM
Hi all

Use this link. I is still called 0.10.1 but is in fact 0.10.2 when it is installed


http://stellarium.free.fr/download/stellarium-0.10.1.exe (http://stellarium.free.fr/download/stellarium-0.10.1.exe)

Barry

toryglen-boy
10-02-2009, 04:00 PM
ok Barry, have installed this, and it works, am trying it now, will let you know how i get on


thank


:)

toryglen-boy
10-02-2009, 04:03 PM
Barry, i dont see much difference, is there a changelist ?

:)

Tallstock
10-02-2009, 05:10 PM
Hi Barry,
Thanks for the link.
Now working.
I appreciate your help.
Peter

Barrykgerdes
10-02-2009, 05:18 PM
No there is no change list. The change was only minor when it was known what to look for. All that was needed was to remove a "test for" type request.

Barry

chrisp9au
10-02-2009, 09:42 PM
G'day Barry,
Working ok, loads a lot more quickly than it used to.
I could only load location data by editing file. Impossible to add a location using the dialog provided, program refused to accept a new location name, and loaded Paris Australia!
Mouse movement very 'ordinary', Logitech LX7 optical mouse with latest drivers, 4.70.213
Thanks
Chris

Barrykgerdes
10-02-2009, 11:08 PM
Hi Chris
I had no trouble adding a new location:
You first need to enter the new location details in the windows provided on the location menu (top left button)

Press add location

tick make this the default

This will take you to the location you have selected and next time you start stellarium it will start there.

The additional locations are in the documents and settings\[yourname]\application data\stellarium\data\user_locations .txt and will show up in the locations list.

An entry for the new location is also placed in the config.ini file
location = city, country
On Start up if this name exists in the main base_locations.txt or the user_location.txt file it will load this data. If it can't match the name it will default to Paris, France

My mouse seems to work OK. I know there are some mouse settings in the config.ini file but I have not tried to change them.

Barry

chrisp9au
10-02-2009, 11:40 PM
G'day Barry,
They are the files I edited to get my location included.
Trying with the dialog, it was impossible to overwrite the default which appeared to be 'Paris'.
Selecting and trying to overwrite failed, just caused 'Paris, Australia' to be added.
Positioning the cursor at the end of 'Paris' and trying to backspace allowed the deletion of the 's' in Paris which then almost immediately restored itself.

Any way, it's working now which is the main thing.
I just hope that those of my colleagues to whom I have recommended the program don't experience the same problems!
Cheers
Chris

Barrykgerdes
11-02-2009, 08:49 AM
Hi Chris
Others may be having the same problem

In the Location dialog window altering the name in the top location window does not appear to have any effect.

You need to edit the entry windows at the bottom and press add to list. Then you can tick the use as default box.

I just added three new locations this way and they worked perfectly and now appear in the locations list window when I scroll down. They were added to a supplementary file user_locations.txt in the Documents and Settings area.

Note: If the new location in your config.ini file is not found in the user_locations.txt or the base_locations.txt the program will default to Paris

The only difference I did from above was that I had previously changed the location to a NSW location that was already in the base_locations.txt

Barry

chrisp9au
11-02-2009, 12:31 PM
Thanks Barry,
There is obviously some confusion in this area, which might suggest the dialog for this function could be a little clearer, more intuitive?
I'm at work at the moment so I can't play with it, I'll have another go tonight.
Cheers
Chris

Barrykgerdes
11-02-2009, 12:59 PM
Hi Chris

Add this text file to Documents and Settings\yourname\application data\stellarium\data

Now all you need to do is select Kyneton in the location window and Kyneton, Australia will appear in the window underneath, the display will move to this location, select this and tick the use as default box.

Barry

chrisp9au
11-02-2009, 01:10 PM
Barry,

I don't need to do this, I have already updated the files, both in the Stellarium folder and my Application data folder. I have the program working with my location as the default. No wurries!

What I am saying, is that the dialog for changing locations is not intuitive, adding a new location is not straight forward, not explained.

You may find it easy, others do not. When a program invites you to add a location and the only window for the place name does not allow editing, how is the average user to react? :shrug:

Chris

Barrykgerdes
12-02-2009, 07:29 AM
The Stellarium version 0.10.1 now on the sf site is the patched version and should work as designed

Barry

Tallstock
13-02-2009, 02:00 PM
I now have Stellarium 0.10.1(2) working.
I would now like to use the program using a script.
I have a directory <owner>/scripts/ and a file called mytour.sts
Unfortunately, I can't see a way of using the GUI menu to run a script.
A Messier Tour of M1,33,42,43 and 45 is my goal. However I am stuck on the correct way to code the scripting commands.
Any hints would be appreciated.
Peter

Barrykgerdes
13-02-2009, 05:45 PM
Hi Peter
The script feature is still a work in progress. There are some sample scripts available but they still need a little work. We will eventually have a program to convert your old scripts to the new form. The change to Qt meant that a new script engine needed to be designed from the ground up so it is taking a little time to get going.

The current scripts are accessed from the configuration menu. The old "m" tui system is no longer available but a substitute will eventually be included.

At the moment the stop button will freeze the program and the only way to stop a running program is by closing Stellarium. Also at the moment the sample scripts do not return the screen to your default position so it is difficult to know when they finish, there is no way yet to pause a script and sound is not working yet although I think the Mac version has basic sound..

Try the screensaver.ssc script and have a look at its structure. This could be a basis for your messier tour. I modified some of my old scripts and they work nearly as well as in version 0.9.1 but there are no commands yet to do some of the things I like to see in a script.

Barry

Tallstock
13-02-2009, 07:48 PM
Hi Barry,
Thanks for your explanation.
Had to re-boot computer after loading screensaver.ssc and running it through the Configuration menu. (You did warn me.)
The potential for educational "tours" is exciting. However I will need to be patient and wait for the updates as the code is beyound me.
Thanks again.
Peter

Wannabe
14-02-2009, 08:10 AM
Thank you for fixing the 0.10.1 version to load on older intel laptops.
/Magnus

rider
16-02-2009, 08:47 AM
Hi Barry,

others who have had suucess have inspired me to try again.

can you tell me what the minimum RAM requirement is please?

I would like to try it on a netbook (Cache Memory:512 KB - L2 Cache
RAM:1 GB)

(this little toy does run 0.9.1 with all the star files. )

what are my chances of success?

Rider

Tallstock
16-02-2009, 09:46 AM
My notebook is similar to yours so it should be OK.
I would suggest you keep a back-up of 0.9.1 handy as you may prefer that to 0.10.1 which is still being developed.
I am getting used to 0.10.1 and trying to write some scripts.
Peter

toryglen-boy
16-02-2009, 10:11 AM
i run Stellarium on an Acer Aspire One (8.9" netbook) and it runs just fine.

That said, i did put an extra gig of RAM and 320Gb HDD in there


;)

Tallstock
16-02-2009, 04:15 PM
Hi Barry,
Could you please check if I am on the right tack?
By adding the following line from "Solar Eclipse 2017" script from Adam Fenley's code as the second last line of a script ---

core.setDate("now");

it updates the view to today's date and time.

I also found (while experimenting) that by adding the following line at the end of a script ----

core.setObserverLocation("Beaumont Hills, Australia"," ");

your view is restored to Beaumont Hills. Obviously other users would substitute their (home) locations.
Whilst this extra code does not appear to "stop" the script, it seems to allow a user to continue without exiting the program. Unfortunately another script can not be loaded until after a re-start.
Peter

Barrykgerdes
17-02-2009, 04:51 PM
Hi Peter
I assume that is correct to set the date time back to the present.

I have not re-made my scripts yet to be presentable. I made some changes to the original but did not have new commands for some of the moves.

I have not bothered with scripts except to experiment some commands. I really have no need of scripts so I have not spent any time perfecting one.

As I said previously the sample scripts did not indicate when they had finished so I just added some commands that would let me know and I have not tried to run a second script.

When the script engine is listed as being operational I will have another look at it.

Barry

Tallstock
17-02-2009, 08:01 PM
Hi Barry,
Thanks for the update. It appears the script engine could already be "operational" but not documented.
Matthew Gates seems to have written the manual for 0.9.1 and a number of scripts (some even updated for 0.10.1) which I have edited to test some of my ideas. His Labels.ssc (new engine?) code is particularly helpful.
Could you please suggest where I might look for more help on the "new commands"?
In particular I have a use for LabelMgr and colour in my text statements but can't find any explanation of syntax. For example the colour white is (I think) "#aaaaaa" whilst red is "#ff0000". Is there a library somewhere?
Peter

Barrykgerdes
18-02-2009, 06:52 AM
Hi Peter

I have no more information than you on commands etc. Matthew is the expert in this area but he is involved in another major project at the moment.

Barry

Tallstock
18-02-2009, 11:03 AM
Hi Barry,
I have now successfully found what I was looking for on stellarium.org and by googling.
Thanks for trying to help me with my scripts.
Peter

WhiteStarLine
18-02-2009, 03:37 PM
Hi all,

I posted my issues with 10.1 to the Stellarium forum (https://sourceforge.net/forum/forum.php?thread_id=2981609&forum_id=915530) - basically my MSI Wind displayed a black background with a black popup where I could only read the title bar with a Microsoft Visual C++ error. I read the posts on this forum and checked that my (almost brand new) MSI Wind had the latest Intel graphics card drivers.

A link to version 10.2 on this thread solved all the problems on my MSI Wind. A netbook is a very practical way of running this and I'm now happily running Stellarium on my Wind (15% overclocked) at a steady 15 to 16 frames per second with a 60 degree FOV and the 'Increase Time Speed' option advanced so that 1 minute of proper time is displayed in 1 second.

Tonight I'll try it on my Dell dual core Inspiron (Vista) where 10.1 ran, albeit sluggishly, at a modest 0.03 frames per second.

Stellarium is a great product so let's hope this sub release fixes the issues that many loyal users have reported.

Edit: Vista now happily running at 9 to 10 frames per second (in 1920 x 1200 resolution), with a pretty ordinary laptop graphics card.

Barrykgerdes
19-02-2009, 08:24 AM
Hi Bill

Glad you got the program up and running with the modified libstelmain.dll. There was a check line in the original code to check some feature of the display driver that is apparently not in all display drivers. Remming this line fixed the problem of crashing. Also included was a fix to the bug that messed up selecting a new location.

Regarding your Dell the slow speed is most certainly caused by no OpenGl driver for the display card. A check on the manufacturer of the driver may get another driver. I have had similar problems in the past when XP installed its driver for the display. Using the disk that came with the board fixed the problem. If this fixes your Dell let me know.

The full 0.10.2 version is expected for release soon. When the script feature is operational. It will be built with Qt 4.5.0 and should have a speed improvement of about 25%

Barry

rider
24-03-2009, 09:21 AM
morning all

I'm running 10.2 on a brand new high-end laptop, and when I click on any of the menus they come up as coloured junk.

(I have changed the config.ini to my screen size with no effect.)

any ideas?

Rider

toryglen-boy
24-03-2009, 09:23 AM
i get this to ...

:shrug:

mldee
24-03-2009, 10:09 AM
Me three.

Barrykgerdes
24-03-2009, 08:24 PM
Sounds like you need a new video driver. Is it an ATI. There has been a bit of problem in this area but a solution is not available yet. It appears to be a problem with QT and how it handles OpenGL. It is being investigated

I have only low end computers so I have no problems

Barry

rider
25-03-2009, 08:24 AM
Hi Barry, it's a Thinkpad T500, Its straight out of the factory, so there is no update to the driver.
The graphics adaptor is "ATI Mobility Radeon HD 3650",
Driver Packaging Version 8.503.2.2-080818a-069536C-Lenovo
(its running at native screen resolution 1680 x 1050 (32 bit colour)

regards Rider.

toryglen-boy
25-03-2009, 08:47 AM
yeah, my main desktop has an ATi 4850, i cant remembet what version of Cats i have installed, but its pretty new.

:(

bird
25-03-2009, 12:49 PM
Apologies if this has already been discussed, but I've only just come across this thread...

Is it possible to release two versions of stellarium - one which uses the opengl support in the video drivers, and one that is linked against the Mesa (opengl software renderer) library?

The second one would run for people who are having problems with their native opengl support, the mesa library would do all the opengl stuff and not rely on the video card drivers at all. It might be a little slower for some things but at least it would run and should give the same results.

You could have an option in the config to choose between using Mesa and native opengl.

The mesa website is here:
http://www.mesa3d.org/

cheers, Bird

Barrykgerdes
02-04-2009, 08:10 AM
Hi Stellarium Users

Here is a little news on the progress of Stellarium development. Version 0.10.3 has made great improvements over the the last released version 0.10.2. Many of the requests for features have now been either re-implemented or added in the form of plugins that can be automatically loaded as required.

I would expect that version 0.10.3 will be released before the end of April to show off the plugin feature and bug fix and I also believe that the ultimate goal of full version release 1.0.0 is not too far away now that many of the requested features that were making the core of the program complicated can be added as plugins.

Plug in modules already available include AngleMeasurment, Telescope FOV's, Earth satellites, Text user interface (missing for version 0,10.xx), compassMarks, and we are working on an integrated telescope control plugin module that will allow telescope control to be implemented from within the program. When installed these plugins seamlessly interface from new buttons that appear on the bottom menu.

A new user manual for the latest release is also on the way which we hope will answer most of the problems that users seem to have.

Barry

rider
02-04-2009, 09:03 AM
All the improvements sounds great Barry, it looks like the development team has really had its head down.

B.T.W, At the moment I am back on 0.9.0 because the current version wont work properly on either of my laptops. - In the new version, has a cure been found for the boxes of mush some ATI drivers produce when you click on the menu buttons?

If not, is it possible to put up a link to 0.9.1 on the Stellarium site, together with a recommendation for people who have problems with the new program?


Regards Rider

Barrykgerdes
03-04-2009, 07:40 AM
Hi Rider

The problems with the ATI display have been looked at by a few people and most have found a solution. It appears to be tied up with driver versions and the driver version 09.3 fixed it for one. Others cured the problem by setting the display properties "Hardware acceleration to none"

Barry