Quote:
Originally Posted by Octane
Rob,
Instead of letting the software determine what pixel should get what value from each image in the "HDR" process, why don't you learn layer masking in Photoshop? You have far more control over the final image, and, don't end up with haloing, saturation defects and gradients which wouldn't exist were you to blend manually.
H
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Similar to the 3 or 4 layers people do to get the trap in M42 I guess H? On my "todo" list is to start doing a separate layer for star processing, so I guess these are all facets of the same things?