Quote:
Originally Posted by irwjager
It's a combination of Deconvolution (the resolution and stellar SNR of this data is wasted otherwise!), automated scene-based global stretching (manual curves are sooo 90s  ), local histogram optimisation and equalisation, topped off with some inter-scale aware wavelet sharpening of the larger structures. Not more than 5 minutes work.
I'm not a fan of too heavy-handed local dynamic range optimisation (e.g. the infamous 'flat' PixInsight look that destroys large scale detail/depth), so your description of "a low contrast HDR effect" is spot-on!
Happy to explain each step/algorithm in detail!
Cheers,
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In the end it's all 0's and 1's.