Thread: Hdr
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Old 04-02-2013, 10:04 AM
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pluto (Hugh)
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I'm pretty sure it's because it's a sort of "fake" HDR where it's just choosing bits of the image that are over or under exposed and comping/overlaying an area of an exposure that is correctly exposed.
As opposed to a "real" high dynamic range image which is made by combining data from multiple exposures into an image with a higher bit depth. That resulting image is then usually tonemapped so that the extended exposure data is compressed into a smaller range and is viewable on a monitor at ~8 bits per channel.
Tonemapping is what people are usually referring to when they say they don't like HDRs, after all, who wouldn't want more range
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