Quote:
Originally Posted by rcheshire
I would create a luminance mask
|
Rowland, just out of curiosity, why would you in this case create a luminance mask (e.g. something that 'gradually' masks depending on the brightness of the source or destination pixel) rather than a 'hard' on/off mask for the galaxy?
Is there a reason why you would like darker (or brighter) parts to be less affected by the the Wavelet manipulation?
Is that to protect bright (or dark) areas from clipping and/or ringing artifacts in PI?
Always looking for new techniques/ways of doing things...