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Old 21-04-2010, 11:09 PM
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mithrandir (Andrew)
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Join Date: Jan 2009
Location: Glenhaven
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Quote:
Originally Posted by fhub View Post
Well, it's not only about older ATI systems like yours.
My notebook is just 1 year old and I've updated the drivers to the very last version (just 1 month old), but nevertheless this problem of stopping the realtime updating in Stellarium still exists.

With their strange OpenGL policy the Stellarium programmers are in fact excluding a HUGE group of users (with ATI cards) from using their program!
It is not just Stellarium that suffers from ATI's lack of OpenGL support. For instance Virtual Moon Atlas runs like an absolute dog too.

They both run fine on my laptop with Intel GMA graphics or notebook with Intel 945 graphics. Neither of those chipsets could be called powerful, but have a much better OpenGL implementaion.

When I get round to it I have an NVidia card to replace the ATI card in my desktop.

Adding:

use_glshaders = false
use_qpaintenginegl2 = false

about halves the FPS on the laptop.
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