Quote:
Originally Posted by MikeyB
Effectively, this appears to mean that those of us with older ATI cards (Radeon X300 series in my case), for which no further driver updates will be issued by the OEM according to their website, have been forgotten about by Stellarium developers too busy chasing the latest and greatest OpenGL features to incorporate. In which case, it's a problem of the programmers' own making!
The Stellarium people seem to have a disappointing approach to legacy system support - my Dell is only 4-5 years old and running well on XP, it's hardly scrap-heap material.
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I had the exact same problem, to resolve I updated to the test release 6155 although stable release did have some improvement. In the config.ini file which is accessable from START-> PROGRAMS -> STELLARIUM, I inserted the 2 line under the [main] section
use_glshaders = false
use_qpaintenginegl2 = false
Now it works completely and also getting frame rates up to 50fps which is now faster than I get with Worldwide telescope. I am still doing some run throughs on the program but now beginning to like it now.
Admittedly there are a lot of unhappy people even on the bugs report website but once it is working it is actually quite nice. Not as realistic as Worldwide Telescope which I still use for realism effects but very functional.
If it still doesn't work then I suspect there may be no resolution to the problem for your PC.