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Old 16-04-2010, 08:35 PM
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Omaroo (Chris Malikoff)
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Join Date: Aug 2006
Location: Hobart, TAS
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I believe that the major reason Flash is not part of the iPhone, Mark, is because Apple place a huge priority on it being a fast, stable and unique user experience. In an effort to protect this I guess that they forbid third-parties to use non-Apple APIs such as Flash to develop apps because then they cannot guarantee known quality to their user base. I can see the business sense in it, if not the practical. Adobe Flash is a pretty stable platform these days, so maybe one day.

Quote:
Apple's developer agreement forces developers to write high quality applications that look and feel like Apple software. After all, Apple doesn't want the iPad to look like any other tablet, or the iPhone to look like any other phone, and it certainly doesn't want its customers to believe that its own products perform poorly as a result of third party software or tools.
The software company that Mike Salway works for develops for iPhone, and I'm just taking my company down that route too. I've just been pouring over the rules and regs today and there are many. Apple runs a tight ship and does not want bad code running around because the phone would obviously suffer in popularity if apps started failing all over the place. As a developer, I would certainly not want to see my own app out there clashing with something that wasn't up to scratch. External API's not under the control of Apple are a risky thing to Apple. One thing that the Macintosh has always had the luxury of is a very stable OS and application suite because of this very mantra.
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