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Old 29-07-2008, 02:30 PM
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Robert_T
aiming for 2nd Halley's

Robert_T is offline
 
Join Date: Oct 2005
Location: Australia
Posts: 2,959
Thanks very much Andrew, I really appreciate you advice. I'll try again with 2 stop spaced images, at least 5 or 7 and see how I go.

Do you just let the HDR merge function in CS3 take care of what bits it uses in the resulting 32bit frame?

cheers,

Rob

Quote:
Originally Posted by RB View Post

Rob that's a very nice shot, the colours are nicely matched.
As Gary said, when converting down from the 32 bit HDR image, we squeeze the range down to the available dynamic range of the lowest common denominator ie. the monitor.

But HDR is a very interesting beast in that the more data you have to play with, the better your final result will be, not unlike our astro processing.

I actually do all my exposures in Manual mode and dial up the exposures going through from very dark right through to overexposed, skipping every second stop or so.
In these I actually combined around 12 or 13 frames per photo and used PS3 merge to HDR function to get the 32 bit frame which I work from.

My tip would be to set a constant aperture and of course ISO, then dial in your various exposures in M mode, and don't be afraid to do at least 5 or more frames per HDR photo.
This is why HDR is not suited for all types of photography but it does yield some fantastic results when it's applied correctly.

Let me know if you need more info.
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