Jase the HDR process really needs exposures that really are stops apart. Not fudged like this is. But you can see how it helps. The brighter stars really need the shortest exposure to capture their colour. Our visual system has a logarhymic response and it it hard to simulate with what is essentially linear data cobbled together after distorting its linearity.
I am surprised it even came out a well as it did. Still it is interesting what can be done.
Bert
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