Actually the last one I reduced the saturation significantly. That is saturation in APP. Hard to compare to my earlier stuff as I was using Deep Sky Stacker before and its colour management is much more difficualt to deal with.
Glenn, in what way do you mean size wise, the pixel size? If so by my understanding the individual pixels are very small and the 4.63um pixel size is the "Super pixel" formed by the RGGB bayer pattern, treating each RGGB block as a single pixel of 4.63um. Apparetnly that is the reason you can bin these and still end up with a colour image, the binning is at the "Super pixel" level.
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