Quote:
Originally Posted by codemonkey
Nice work Suavi! You've done a better job keeping the stars a bit tighter than I did, and did much better integrating the Ha data. Mine's a little too out there in the dust, and not as visible as yours is in the jets. Well done, you'll have to fill me in on how you ended up blending the Ha with the LRGB.
|
Thank you Lee! It has been a steep learning curve for me putting together HaLRGB data - I normally only do pure narrowband! I am truly grateful Lee for your data and for our collaboration.
Your interpretation has MUCH better colours, for me personally a benchmark to aim for

I think I now know at which stage I could have done better (colour calibration tool).
As for integrating Ha data, well I did not bother with star removal from Ha and simply used pixelmath to add your Lum with 3xHa. More than 3xHa was showing too much noise and did not seem to add more detail to Lum. I also did a gentle noise reduction with TGV Denoise on all masters at the start though - my Ha needed that in particular.
Now I have a bit of a dilemma- collect some more Ha and see if that helps with showing the jet, or move onto something else. I also thought that having OIII and adding that to Green could also potentially show new structures within the galaxy. HaOIIILRGB - that would be something!