Quote:
Originally Posted by RickS
$T means the target image, Colin. Using $T means you don't have to edit the expression every time you apply it to a different image.
You could combine a range mask for the low signal areas with a bright star mask but I'd suggest you do it with the max() function rather than addition.
The reason I prefer a clipped luminance mask to a range mask for this purpose is that it varies the strength of the HDRMT or LHE effect depending on brightness. With a range mask it's all or nothing.
Cheers,
Rick.
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Oh that is a really good one to remember! I sometimes just change the names of windows to make them easy to put into the pixel math area
I guess I have been doing it the right way then, I have been using a clipped luminance mask as it is effectively a range mask

Just easier type on the phone!
I think I'll have to do a bit of reading up on the Pixel Math routine, rarely do anything more than adding things together. Never used the LHE routine, just started a Google search on it now to figure out what it is.