Quote:
Originally Posted by Stevec35
That's pretty good Rex. Probably a little too red but that's not serious.
Cheers
Steve
|
Thanks Steve, the dreaded RED, lol. I always seem to have trouble with that. Damn modded camera ahahahah. I'll have another look in a few days.
Quote:
Originally Posted by Paul Haese
That's pretty good Rex. Maybe your blue stars a little cyan, but the detail looks good and the reflection nebula areas look natural.
|
Thanks very much Paul. I'll definitely have another look at the colour balance of this one.
Quote:
Originally Posted by rustigsmed
that is a mighty fine dragon and egg there Rex. I would be very happy with that. A single frame is hard enough and you've gone stitching, worked very well.
Cheers
Russ
|
Thanks Russ, I actually really enjoyed doing this one.
Quote:
Originally Posted by Octane
Rex,
This is outstanding.
As I often comment on NGC 6188 images, I have struggled for the last ten years to make a decent image of it. Perhaps next year?
Well done on a beautiful and aesthetically-pleasing image. You should print, frame and hang this one up.
H
|
Thanks for the huge compliment H. I may actually frame it yet once I am finished with it. Should only take another four or five tweaks lol.
Quote:
Originally Posted by rmuhlack
I don't have anything to add by way of constructive feedback, other than to say this is a fantastic shot. Star shapes look great across the frame, good colour and saturation, seemlessly blended panels and nicely processed. Top work 
|
Thanks Richard, I appreciate it.
Quote:
Originally Posted by LewisM
Really good Rex!
|
Thanks Lewis.
Quote:
Originally Posted by bugeater
I really like your image. Lots of detail in there. It's definitely a target I'd like to spend a bit more time on myself.
I had a bit of a breakthrough with deconvolution yesterday.
In PI you are supposedly meant to set a linear RGB space. Basically this means using the RGBworkingspace tool with R, G, B and gamma all set to 1. Then make a starmask with the appropriate tool and a custom PSF with dynamic PSF (there's a tutorial out there on this). Use these in the deconv tool. Main thing I play with is the "global dark" deringing setting. I've had a lot of success with this process so far, since discovering the RGB working space thing.
|
Thanks Marty, for the comment and the tip about decon. I have been doing all the things you mentioned except the RGB workspace set to 1. I usually only do that to export the luminance channel and then reset it back to the native settings. I will definitely give that a try. Thanks again.