Quote:
Originally Posted by RickS
OK, so I felt obliged to go a bit over the top and do something a little different since we had plenty of more traditional treatments
Using PixInsight: I blended the Ha and Oiii to make a Luminance. I mangled the Ha to red/orange tones using PixelMath and CIE Lch channel combination then used the Oiii as a mask and added some blue with CurvesTransformation. I stretched the Lum and colour, did a small star reduction and combined them. Then I tweaked the contrast a bit with LHE and HDRMT...
Cheers,
Rick.
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Nice work Rick! Interesting process there using OIII as a mask for introducing blue; wouldn't have thought of that.
Quote:
Originally Posted by Atmos
This is probably the first time that I've ever really tried using PI. Actually only the second time that I have had something other than JPG files to play with in it so I have probably gone a little overboard mind you!!
Ha - Red
Ha+OIII - Green
OIII - Blue
Played around with the saturation and curves, slightly decreased the overall blue response, especially after slightly increasing the saturation, stars got a bit too blue. Ran a reasonably weak denoise and then an UnSharpMask.
Wanted to go a little left of field colour wise to everyone else. By no means natural but I like the green.
Edit: Possibly shouldn't have tried to flatten the field quite so much though, destroyed the lower left corner a bit :/
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Nice work, Colin, good to see something a little different. Good work especially seeing it was your first time using PI. Try using deconvolution rather than USM; when you can get the right parameters it works rather nicely.