Quote:
Originally Posted by LightningNZ
Aside from the whooping amounts of colour - not overdone for a photo btw - I think this image most closely resembles some of the views I've had through large scopes of this nebula. Dappled and 3D. I love it.
Cheers,
Cam
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Thanks Cam. The different colours in the area sure make for a busy scene. I'm pleased that the structure closely resembles some of the views you've had through large scopes. If I could see a scene like this in all its glory, I'd go back to visual work immediately! Much easier than hours on end processing.
Quote:
Originally Posted by strongmanmike
Sorry, my error, perhaps I failed to make my observations clear. I don't feel the core needs to be dimmed per se, on that score you are absolutely correct  . I was simply suggesting an increase in the colour dynamics in the bright areas, if that is even possible? To my demented chromatically challenged eyes the core brightness and colour seems to have a slightly pale lifeless appearance which is reducing the 3 dimensional depth that might otherwise be achieved..?
Please be aware that this observation is quite minor and the image is excellent, I probably have a psychological and thus disproportionate fixation on the core of this famous cosmic landmark, that's all...I may need to consider admitting myself to a sanatorium for an indefinite period...
Tally ho 
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Ahhh colour dynamics hey. Well, there lays a challenge. Preaching to the coverted here but RGB being an additive colour space, you can only colour scales of grey. A bit map of 255 is all white. So, yes I could introduce colour dynamics of the highlights by lowering their intensity to several counts below the 255 threshold to bring back the colour. Truth is however I did absolutely no specific core work on this image. It is simply DDP stretched in CCDStack, then slightly brightened up further to finish it off in Photoshop. I intentionally did this to display the intensity relatively to the main structure which I felt was more important i.e. depict the features in the scene relative to brightness and intensity. The OIII data is nearly a rich as the Ha for this target which is why you don't get the deeper reds, certainly not around 30 Doradus anyway. Object masks etc would have likely driven a different result but not the result I was striving for. Thanks again Mike.