Quote:
Originally Posted by multiweb
Very impressive indeed. The video makes it look very easy. I wonder how practical it is in reality. Most parts are figures of revolution or extrusion around a path at different scale so I get the object detection to some extent but texture mapping is another deal. You can't make up faces you don't see. I'm not talking about background image, just mapped surfaces.
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No, it's clearly just a proof of concept and you are correct that it can't create information that doesn't exist in the original image. I still thought it was interesting and may lead to useful stuff.
Quote:
Originally Posted by Barrykgerdes
If you are interested in 3D displays download and install QB64gl. The latest version has the source code (in basic format) to create 3D displays and samples. This will allow you to make your own 3D from png images
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BASIC

Didn't they manage to stamp that poor excuse for a programming language out yet?