It was a bit of an education to integrate it I can tell you. My poor old PC spent most of the weekend warming the room up and in the end I had to borrow my wife's (I built her a decent one about a year ago, triple the amount of memory, twice the number of processor cores, faster drives etc when compared to mine) apart from being slow, mine simply did not have enough memory to put together the final mosaic without downscaling it.
I ended up integrating the panels individually and then integrating the results as a mosaic to build that so I could try different blending settings without redoing the entire creature but it really does suffer from a lack of integration time on each of the panels.
I also reckon I have found a limitation of my camera, the diffraction pattern around Antares I believe is the ASI294 equivalent of the ASI1600 microlensing reflection issue. It shows up only on the brightest stars, and the faster the optics the more pronounced it is. I tested last night by taking shots of Gacrux and rotating the camera (I have a rotator that allows me to move the imaging camera independently of everything else including the OAG) and the diffraction pattern remains in the same orientation no matter how it relates to the sky, so it seems to be in the camera itself. Something I will just have to live with I guess.
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