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Old 11-05-2015, 12:41 PM
jase (Jason)
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Join Date: Sep 2006
Location: Melbourne, Victoria
Posts: 3,916
Create an RGB master (no Ha blend). Stretch with levels and curves but focus on stars, not the extended object. You want the extended object to remain dim but stars bright. Boost their colour and profile using levels, curves, saturation. Shadow/Highlights can do this in one step very well, but only tweak shadows. Layer this RGB master over the top of the HaRGB blend as lighten mode. You now have the best of both worlds, natural looking stars with uber details from your HaRGB combination.

There are multiple ways to doing it.
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